They are free to read, but keep in mind they are works in progress, and might not have endings yet. I work on them whenever I can, but these things take time, and I'm just one guy.
My comics multiverse, that is. Every superhero comics creator has their own vision of what a world with super-powered people in it would look like. This is mine. Two of my comic stories are set in this world. The biggest difference, I think, is that in my world ninety percent of the people who gain superpowers, or ultra-powers as I like to call them, become outlaws.
See, I believe that power corrupts. I’ve seen it often enough in the real world, and my comics world reflects that. The average person, on discovering he or she has powers, will eventually begin to see themselves as superior to ordinary people. Soon they will stop caring about normal folks, and may even begin to despise them. They will decide that laws no longer apply to them, and begin doing and taking whatever they want. They become ultracriminals.
It takes a certain rare personality type to resist this corruption. It takes an even more rare sort of person to take a stand against the corrupt ultracriminal majority and become an ultrahero. So that’s the role of the ultrahero: to counter the tide of ultra-powered criminals who can’t be stopped by ordinary law enforcement, and who would undermine or dominate society if left unchecked.
Every city in America has become a battleground, and some cities are ruled by ultra-powered despots. The federal government has broken down, because the president is a corrupt, narcissistic ultra-fascist (if you can imagine such a thing!) with mind-control powers. Seattle, the city where ultra-powers were born, teeters on the brink, its heroes keeping the lawless ultras in check, but only barely.
Seattle is home to both Nebula and Girl 7, two ultra-powered vigilantes. The city’s legitimate ultraheroes belong to established teams, and are funded and supported by corporations. They are celebrated, idolized and extensively covered by the media. The vigilantes are on their own, and though the law allows them to operate and pays them bounties when they take down notorious ultracriminals, the mainstream media mostly pretends they don’t exist. They are unsung heroes, doing a dangerous job with a high mortality rate.
What’s this story about? I read a lot of comics, as you might imagine, and one thing that I don’t see enough of is stories with relatable, believable everyman characters, who are going through the difficult process of becoming powered, costume-wearing heroes.
The big comics companies have their established characters, most of whom were created in the sixties or seventies, and those seminal days are long behind them. Most of the more recent super-characters in comics have also left me disappointed. Origin stories tend to get glossed over in the rush to get the character into costume, and it’s always taken for granted that if you get powers, you become a superhero. It seems like the tropes of the superhero genre are so strong that most creators don’t even question them. This, as much as anything, is what drove me to create my own story.
Meric is a bright young slacker who goes to community college and works part-time at a supermarket. He doesn’t know what he wants to be, has no goals and no drive to achieve success. He is totally unprepared for the onset of ultra-powers. He has no desire to be an ultrahero. He is, in fact, afraid of doing so, because when he was a kid his father gained powers and tried his hand at being an ultrahero. Within months he was corrupted by his power, and became an unsuccessful ultracriminal. Meric fears that he will fare no better, and end up in prison just like his dad.
But Meric’s best friend, Elise, adores vigilante ultraheroes, and runs a popular blog about them. She can’t even imagine Meric having powers and not using them to become an ultrahero. And when he meets Marco, who is apparently a retired ultrahero and who offers to mentor him, it seems destiny is pushing him down a path he is reluctant to tread. Meric becoming Nebula is by no means a foregone conclusion, and how he gets there is a major part of his story. I hope my readers will understand this, and not get too impatient for him to get into that costume.
Girl 7 is also a different take on being superhuman. Unlike Nebula, she is strongly driven to succeed at being an ultrahero. Her powerset, which consists mostly of increased strength, speed and durability, is the most common one there is, but she is obsessed with pushing herself beyond her limitations.
Her story, which is a bit more complicated than it appears, is told by an unlikely source: The Prowler, an ultracriminal with the power to become invisible. When he saves her life one night, she assumes he is an ultrahero, and their unlikely relationship begins. They both have secrets, and the more they learn about each other the more complicated things get, and the more inextricably linked they become. Ultimately they will be partners, but it won’t be easy getting there, and they’ll both go through some changes along the way.
Dei Umbra is an entirely different kettle of fish. I intended it to be an homage to manga, and drew it in a manga style. It has a number of manga tropes, including teenage heroes with superhuman powers and a couple of instances of fan service (panties!).
Despite the title, it’s fairly lighthearted throughout, but it deals with some dark themes that you might not expect; The tyranny of a Christian theocracy, and some of the other evils that so often come with an entrenched Judaic religion, like brutality, sexism, racism, anti-gay bigotry and sexual abuse of minors.
On the lighter side, it’s got super-evolved dinosaurs and cute flying imps. It’s a real epic, and unlike my other comics, it’s very close to being finished.
The Shadow of the Necromancer is a bit experimental, and doesn’t fit any common comics genre. It’s pure dark fantasy, and it indulges my love for gothic imagery.
Lisa Willich, a college student, wakes up one morning in the body of an evil necromancer. She finds herself in an ancient, cobweb-strewn crypt, in a sprawling necropolis full of the undead, in an otherworldly gothic city built on the borderland between the realms of the living and the dead, and she has no idea where she is or how she got there. She’s going to have to unravel the mystery, and when she does she’ll discover that her new body’s original owner has done something terrible, and she’s the only one who can undo it. So that’ll be fun.
So this is where you are. The images above are the gateways to these worlds, and I hope you'll explore at least one of them. Either way, thanks for visiting my multiverse!